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What are the Six Basic Qualities of Sound Perception?

Auditory Perception – an introduction how we hear sound.

Auditory Perception Glossary of Terms

How Do We Perceive Loudness? – the psychophysics of loudness.

A Definition of Intensity.

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Explore the Auditory Pathway

The Auditory Pathway – basics.

The Ear – basics.

The Anatomy of the Ear – very thorough.

Physiology of Hearing – Basics.

The Middle Ear – Basics.

The Inner Ear – basics.

The Inner Ear: The Cochlea – Basics.

The Organ of Corti – Basics.

The Cochlea to brain transmission system – Basics.

What is the threshold of hearing?

What is the threshold of pain?

What are some hearing disorders?

What is ringing in the ears called?

The International Society for Psychophysics – Latest ISP News – New on the ISP pages – The library – Fechner Day 97 in Poland – Membership information – How to get in touch with us.

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Auditory Illusions

Contains Sound Examples: The Tritone Paradox – do you hear a rising or falling melodic pattern?

Contains Sound Examples: The Scale Illusion – do you hear a jagged or a smooth melody?

Contains Sound Examples: Mysterious Melody – can you Name That Tune?

Contains Sound Examples: More Shepard's Tones #1 – excellent examples of Shepard's Tones from Norma Welch's site.

Contains Sound Examples: More Shepard's Tones #2 – a clever imagemap that lets you play and hear individual tones within an octave span.

Contains Sound Examples: More Shepard Tones #3 – nice charts and sound examples of the tones.

Contains Sound Examples: More Shepard Tones #4 – also called 'pitch circularity,' from the Acoustical Society's Auditory demonstration CD.

Contains Sound Examples: Risset's Endless Glissando (aka More Shepard's Tones #5) – this resource has quicktime movies and sound examples that show how the various tones get louder and softer, while changing their pitch.

Contains Sound Examples: The Fransen Effect – first come, first heard.

Contains Sound Examples: Huggins Pitch – is a faint pitch that can only be heard via stereo or binaural listening.

Contains Sound Examples: Clifton Effect – a variation of the Precedence, or first come, first heard Effect.

CD Content of Auditory Illusions by Diana Deutsch. A wonderful source of audio examples to explore and experiment with.

Musical Illusions CD – by the leading audio researcher Diana Deutsch.

Learn About Diana Deutsch – one of the leading researchers in Auditory Perception.

Contains Sound Examples: Auditory Sound Examples - fill out the form, and check out these auditory illusions and effects!

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3D Sound Adventures

Contains Sound Examples: QSound Samples – for low speed connections (28.8 thousand/second modem).

Contains Sound Examples: QSound Samples – for high speed connections (T1 - 1.5 million/second).

Contains Sound Examples: 3D Samples called Holophonics – for high speed connections (T1 - 1.5 million/second).

Contains Sound Examples: 3D Samples by SRS Labs – for high speed connections (T1 - 1.5 million/second).

Contains Sound Examples: Interactive Sound Installation - The Talking Chair – an interactive sound sculpture.

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Why Does It Sound Good or Bad?

The Helmholtz Beat Theory of Consonance and Dissonance – the beats caused by mismatched harmonics were considered the cause of musical dissonance.

Contains Sound Examples: Binaural Interference – from the Parmly Hearing Institute of Loyola University, Chicago.

Contains Sound Examples: Hemi-Sync Demo – from the Monroe Institute.

The Hemi-Sync Process – from the Monroe Institute.

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Simple Sound Perception Facts

Auditory Glossary – Basics.

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Auditory Bibliographies, Indices, and other Resources

Bibliography

A Basic Bibliography for Sonic Studies

References for Auditory/Sound Localization Research – an annotated bibliography.

Physics & Psychophysics of Music – a thorough introduction to the science of sound and perception.

MIT Auditory Home Page

The Ultimate Spatial Audio Index.

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"Here we will sit, and let the sounds of music
Creep in our ears; soft stillness and the night
Become the touches of sweet harmony."

– William Shakespeare


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